<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6033375213008940561</id><updated>2012-02-23T10:56:37.789+03:00</updated><title type='text'>Viktar Karpuk - Animation, Design, VFX</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.sync3d.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default'/><link rel='alternate' type='text/html' href='http://www.sync3d.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>VIKTAR KARPUK</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-3r9uUUce7Kk/TqaInrk14RI/AAAAAAAAAM8/httWQWP9O9Q/s220/6.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6033375213008940561.post-230418930727913346</id><published>2012-02-03T21:34:00.012+03:00</published><updated>2012-02-03T23:22:22.875+03:00</updated><title type='text'>Sync3D Tiling Textures Free Download</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-fexlK2w3mDA/Tyw7ARp9hxI/AAAAAAAAAXA/2FhqCwxIsrc/s1600/tex.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://2.bp.blogspot.com/-fexlK2w3mDA/Tyw7ARp9hxI/AAAAAAAAAXA/2FhqCwxIsrc/s400/tex.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Hope you enjoy my great collection of free textures "Basic pack&amp;nbsp;1.0"&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://docs.google.com/open?id=0B67opLRsCUZAMTI4YmQxYjAtOThmYS00YjIwLWExMjQtYzc5MTZjNDYyNDRk"&gt;Download&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6033375213008940561-230418930727913346?l=www.sync3d.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.sync3d.com/feeds/230418930727913346/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.sync3d.com/2012/02/download.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/230418930727913346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/230418930727913346'/><link rel='alternate' type='text/html' href='http://www.sync3d.com/2012/02/download.html' title='Sync3D Tiling Textures Free Download'/><author><name>VIKTAR KARPUK</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-3r9uUUce7Kk/TqaInrk14RI/AAAAAAAAAM8/httWQWP9O9Q/s220/6.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-fexlK2w3mDA/Tyw7ARp9hxI/AAAAAAAAAXA/2FhqCwxIsrc/s72-c/tex.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6033375213008940561.post-6553699612517254066</id><published>2011-12-28T13:58:00.017+03:00</published><updated>2012-02-22T21:34:54.519+03:00</updated><title type='text'>Warehouse interior design WIP</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-kYZCtXl6tW4/Ty2nvZmc25I/AAAAAAAAAXI/dJu_Vvyc6Eo/s1600/web0.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="170" src="http://4.bp.blogspot.com/-kYZCtXl6tW4/Ty2nvZmc25I/AAAAAAAAAXI/dJu_Vvyc6Eo/s400/web0.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Warehouse interior design in production a scene developing for short 3D animation.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Jobs: rendering, modeling, texturing,&amp;nbsp;WIP. &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6033375213008940561-6553699612517254066?l=www.sync3d.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.sync3d.com/feeds/6553699612517254066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.sync3d.com/2011/12/warehouse-interior-design-in-production.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/6553699612517254066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/6553699612517254066'/><link rel='alternate' type='text/html' href='http://www.sync3d.com/2011/12/warehouse-interior-design-in-production.html' title='Warehouse interior design WIP'/><author><name>VIKTAR KARPUK</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-3r9uUUce7Kk/TqaInrk14RI/AAAAAAAAAM8/httWQWP9O9Q/s220/6.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-kYZCtXl6tW4/Ty2nvZmc25I/AAAAAAAAAXI/dJu_Vvyc6Eo/s72-c/web0.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6033375213008940561.post-3663455973471630911</id><published>2011-12-28T13:37:00.002+03:00</published><updated>2011-12-28T14:08:04.586+03:00</updated><title type='text'>Character Development</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-Ar7ysGt-3BE/Tvrw3yXsndI/AAAAAAAAAU0/VsJsG-e77dw/s1600/front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" rea="true" src="http://4.bp.blogspot.com/-Ar7ysGt-3BE/Tvrw3yXsndI/AAAAAAAAAU0/VsJsG-e77dw/s320/front.jpg" width="224" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Jobs: rendering, modeling, texturing, rig, hair,&amp;nbsp;composition/post and animation. Anyway I hope you will enjoy it.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-dS5PYILnwnA/TvrxDAx2i-I/AAAAAAAAAVA/WauZh58947k/s1600/back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" rea="true" src="http://1.bp.blogspot.com/-dS5PYILnwnA/TvrxDAx2i-I/AAAAAAAAAVA/WauZh58947k/s320/back.jpg" width="224" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6033375213008940561-3663455973471630911?l=www.sync3d.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.sync3d.com/feeds/3663455973471630911/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.sync3d.com/2011/12/character-development.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/3663455973471630911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/3663455973471630911'/><link rel='alternate' type='text/html' href='http://www.sync3d.com/2011/12/character-development.html' title='Character Development'/><author><name>VIKTAR KARPUK</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-3r9uUUce7Kk/TqaInrk14RI/AAAAAAAAAM8/httWQWP9O9Q/s220/6.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-Ar7ysGt-3BE/Tvrw3yXsndI/AAAAAAAAAU0/VsJsG-e77dw/s72-c/front.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6033375213008940561.post-1682368044079073541</id><published>2011-11-10T16:25:00.025+03:00</published><updated>2012-02-07T00:47:34.369+03:00</updated><title type='text'>German Fighter Aircraft of WWII Messerschmitt BF 109E</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-mh0RPOsO1ds/TsjfrFIfTfI/AAAAAAAAATE/bipR4lYHBpQ/s1600/airplane2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="170" src="http://4.bp.blogspot.com/-mh0RPOsO1ds/TsjfrFIfTfI/AAAAAAAAATE/bipR4lYHBpQ/s400/airplane2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&amp;nbsp; German Fighter Aircraft of WWII... It was a very exciting and amazing CG project experience. This scene was completed within 3 month or more working in free time. I using 3ds max for modeling, pFlow for particle simulation, fumeFX and mental/scanline render.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&amp;nbsp; Jobs: rendering, modeling, texturing, vfx, composition/post and audio. Anyway I hope you will enjoy it, because I really did while making it.&lt;/div&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;iframe allowfullscreen="" frameborder="0" height="308" mozallowfullscreen="" src="http://player.vimeo.com/video/32202489?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=ff9933" webkitallowfullscreen="" width="507"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6033375213008940561-1682368044079073541?l=www.sync3d.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.sync3d.com/feeds/1682368044079073541/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.sync3d.com/2011/11/german-fighter-aircraft-of-wwii.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/1682368044079073541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/1682368044079073541'/><link rel='alternate' type='text/html' href='http://www.sync3d.com/2011/11/german-fighter-aircraft-of-wwii.html' title='German Fighter Aircraft of WWII Messerschmitt BF 109E'/><author><name>VIKTAR KARPUK</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-3r9uUUce7Kk/TqaInrk14RI/AAAAAAAAAM8/httWQWP9O9Q/s220/6.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-mh0RPOsO1ds/TsjfrFIfTfI/AAAAAAAAATE/bipR4lYHBpQ/s72-c/airplane2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6033375213008940561.post-1799245928492143979</id><published>2011-10-24T12:21:00.030+03:00</published><updated>2012-02-06T01:46:12.255+03:00</updated><title type='text'>“Alien Story” Animation Project Workflow</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-V2_UzJeuXnQ/TqUySgu1bFI/AAAAAAAAALU/uyoLvCt6tgQ/s1600/reactor_dor.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/-V2_UzJeuXnQ/TqUySgu1bFI/AAAAAAAAALU/uyoLvCt6tgQ/s320/reactor_dor.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Aliens are commonly thought of as some macabre  creatures, hostile and arrogant. But have you ever thought what would  happen if a peaceful and good alien gets trapped on our planet. And with  things turning out pretty bad for him will he still be a good alien?&amp;nbsp;  This is a story about such poor creature. A stellar wanderer due to  malfunctions in the ship forced to land on Earth. &lt;/div&gt;&lt;div&gt;&lt;b&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&amp;nbsp; &amp;nbsp;The given information is related to the new 3d movie “Alien Story” in production under Sync3D.&lt;/b&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Wishing to just explore and study world around he faces the human  race – greedy and mercantile, ready to steal him along with his ship and  then sell both. What a dilemma! Will he remain friendly and wise? Or  will he resolve this situation using brute force and his super-advanced  weaponry? This is what you are about to see… &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Alien story?&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Here are some brief WIPs just to show the direction we work in.&lt;/b&gt;&lt;br /&gt;Short storybord...&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-tO7Nq7RTnYc/TqUuG644EUI/AAAAAAAAAK8/CKp9UuUoFJI/s1600/storyboard.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-tO7Nq7RTnYc/TqUuG644EUI/AAAAAAAAAK8/CKp9UuUoFJI/s320/storyboard.jpg" width="215" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Some additional information you can receive contacting as&lt;/div&gt;&lt;div style="text-align: center;"&gt;274246755 , 323798533,   &lt;a href="mailto:sync3d@gmail.com"&gt;sync3d@gmail.com&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;We are open to any help from CG artists seeking to expand their portfolio.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Sponsorship as well as any donations are dearly welcomed.&lt;/div&gt;&lt;div style="text-align: center;"&gt;Feel free to contact us.&lt;br /&gt;&amp;nbsp; &lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-fMPrgwLbjZY/TqUxzm4sWVI/AAAAAAAAALM/F6wzZ1hVbZ4/s1600/man_render_rc1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://4.bp.blogspot.com/-fMPrgwLbjZY/TqUxzm4sWVI/AAAAAAAAALM/F6wzZ1hVbZ4/s320/man_render_rc1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Animation Story's one of the main characters.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-PvRDXV0TcEk/TqUzP_lpOWI/AAAAAAAAALc/zINauiDGXv8/s1600/town_sample.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-PvRDXV0TcEk/TqUzP_lpOWI/AAAAAAAAALc/zINauiDGXv8/s320/town_sample.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Exterior of a big cartoon town.&amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-YCPKPaRDwWA/TqUz05_R1uI/AAAAAAAAALk/EY-710YLhK8/s1600/coridor_render_alpha_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://3.bp.blogspot.com/-YCPKPaRDwWA/TqUz05_R1uI/AAAAAAAAALk/EY-710YLhK8/s320/coridor_render_alpha_01.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Interiors scenes are the major part. Lots of them will be created.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;&lt;object width="507" height="380" class="BLOG_video_class" id="BLOG_video-e2567f9bf8b5667" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v18.nonxt8.googlevideo.com/videoplayback?id%3D0e2567f9bf8b5667%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1332585679%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D7C49029028A4A3EBA8E2878702750B8DBF46710D.2D409DC611DF312FDB1009DAA4D6A208E28019F2%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3De2567f9bf8b5667%26offsetms%3D5000%26itag%3Dw160%26sigh%3D_V5GCm8oZc90fkXJlF3KoL25h3U&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="507" height="380" bgcolor="#FFFFFF"flashvars="flvurl=http://v18.nonxt8.googlevideo.com/videoplayback?id%3D0e2567f9bf8b5667%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1332585679%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D7C49029028A4A3EBA8E2878702750B8DBF46710D.2D409DC611DF312FDB1009DAA4D6A208E28019F2%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3De2567f9bf8b5667%26offsetms%3D5000%26itag%3Dw160%26sigh%3D_V5GCm8oZc90fkXJlF3KoL25h3U&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Mechanical robotic tracks rig. The hierarchy reacts on any obstacles and unevennesses of surface.&amp;nbsp;Collisions and impacts are transfered upon the rest of the robot's body, invoking physically&amp;nbsp;correct parts behavior.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;This is a full story about our animation project so far. Some new events, concept art will follow soon. &lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6033375213008940561-1799245928492143979?l=www.sync3d.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.sync3d.com/feeds/1799245928492143979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.sync3d.com/2011/10/alien-story-animation-project-workflow.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/1799245928492143979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/1799245928492143979'/><link rel='alternate' type='text/html' href='http://www.sync3d.com/2011/10/alien-story-animation-project-workflow.html' title='“Alien Story” Animation Project Workflow'/><author><name>VIKTAR KARPUK</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-3r9uUUce7Kk/TqaInrk14RI/AAAAAAAAAM8/httWQWP9O9Q/s220/6.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-V2_UzJeuXnQ/TqUySgu1bFI/AAAAAAAAALU/uyoLvCt6tgQ/s72-c/reactor_dor.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6033375213008940561.post-6440994787924602701</id><published>2011-09-12T10:31:00.010+03:00</published><updated>2011-11-24T10:17:46.608+03:00</updated><title type='text'>"The Castle Gate" Vfx, Modeling, Animation</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-bwng9vlTjfM/TqZa-mwZATI/AAAAAAAAAMs/3O5MxySWiiU/s1600/thecastlegate_hi%255B%2528000782%252909-42-25%255D.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" ida="true" src="http://2.bp.blogspot.com/-bwng9vlTjfM/TqZa-mwZATI/AAAAAAAAAMs/3O5MxySWiiU/s320/thecastlegate_hi%255B%2528000782%252909-42-25%255D.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&amp;nbsp;The short animation was made as a CG replacement for a castle attack sequence. We had a very low-quality filmed variant of a castle door arch and were to make a Medieval castle gate under attack. This scene was completed within 2 weeks. We divided entire project jobs in two parts and were able to double the production speed on modeling, texturing, Vfx and compositing. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;&amp;nbsp;&amp;nbsp; Jobs: matchmoving/tracking, rendering, modeling, texturing, vfx, composition/post and audio.&lt;/b&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;For "&lt;b&gt;The Castle Gate"&lt;/b&gt; project we used real video reference shot from professional DV camcorder.&amp;nbsp; After few research days and many tests we decided that the actual resolution and picture quality are too poor. So we used only a live camera from this video which was tracked and camera-mapped for production. It was a very exciting and amazing CG project experience. I developed a huge library of particle effect using PFlow for simulation and scanline render. A really helping part of this piece was that IÆve been able to develop our own thousand preset library of different voxel simulations. About 18 layers of different VFX were created for the final composition.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&amp;nbsp;&amp;nbsp; My collegue alongside used medieval blueprints of the fortification constructions to model the facade and portal gate. Due to the traditional lack of detail on the defence walls of those times it was impossible to use an existing castle for a complete reference, so he had to improvise and play a little with the proportions and features to make the gate and towers visible to the camera from such a sharp angle. Textures from the original 12-13 century castles were used. He decided not to add too much grime and weathering to them - in this way trying to show that the attacked castle was recently built.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;/b&gt;&amp;nbsp;&amp;nbsp; Initially we planned to simulate the ballista shots, crashing the walls ripping massive pieces from it. But later decided not to overfill a four-second shot with so much unnecessary detail. Ideologiaclly everything is simple. The castle is under attack and in enormous haste defenders try to close the main gate to block the way for the enemy. Ballista shot shockwave throws the warriors off the gate raising wheel - gate is released an falls freely down. Skulls in the foreground we concentrated on, represent the preventive measure of those times. Warriors pierced scalped heads of their foes, hanged them on the fence and town gates - to scare and edify villains. Shockwave from the explosion shakes the ground raising them in the air which symbolises the shakeup to the authority of the town which is going to fall. Anyway we hope you will enjoy it, because we really did while making it.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://i.ytimg.com/vi/y5b-6RFY9TI/0.jpg" height="308" width="507"&gt;&lt;param name="movie" value="http://www.youtube.com/v/y5b-6RFY9TI?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed allowfullscreen="true" width="507" height="308"  src="http://www.youtube.com/v/y5b-6RFY9TI?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6033375213008940561-6440994787924602701?l=www.sync3d.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.sync3d.com/feeds/6440994787924602701/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.sync3d.com/2011/09/castle-gate-vfx-modeling-animation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/6440994787924602701'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6033375213008940561/posts/default/6440994787924602701'/><link rel='alternate' type='text/html' href='http://www.sync3d.com/2011/09/castle-gate-vfx-modeling-animation.html' title='&quot;The Castle Gate&quot; Vfx, Modeling, Animation'/><author><name>VIKTAR KARPUK</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/-3r9uUUce7Kk/TqaInrk14RI/AAAAAAAAAM8/httWQWP9O9Q/s220/6.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-bwng9vlTjfM/TqZa-mwZATI/AAAAAAAAAMs/3O5MxySWiiU/s72-c/thecastlegate_hi%255B%2528000782%252909-42-25%255D.JPG' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
